Dungeons. Dragons. Graph paper. Funny dice.

The two most important concepts in the D&D game

Jeff Rients posted this quotation on G+:

Q: What are the two most important concepts in the D&D game?

A: The most important concept in the game is player choice. In order to give players the most fun in the game, they must be able to make choices that will make a definite difference in the fates of their characters.

The second most important concept is that actions have consequences. Player decisions will lead to further campaign developments.

— Jon Pickens et al., “Dispel Confusion” column, Polyhedron #13

A referee writing an adventure might do well to start by designing the central choice the players must make and its stakes.

1 comment:

Lum, July 26, 2013 at 10:33 PM

…and note those choices and stakes, if it’s a published adventure.

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