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OD&D spell names vs d20 SDR spell names (part 1)

I’m still working on my clone project. As part of that, I’ve been comparing the spells in OD&D against those in the d20 SDR. Here are the first half of the magic-user spells with their closest SDR equivalents. I’ll post more in the next few days.

1st Level Spells

OD&D d20 SDR
1. Charm Person 1. 〃
2. Detect Magic 2. 〃
3. Hold Portal
4. Light 4. 〃
5. Protection/Evil 5. Protection from Evil
6. Read Languages 6. Comprehend Languages
7. Read Magic 7. 〃
8. Sleep 8. 〃

2nd Level Spells

OD&D d20 SDR
1. Continual Light
2. Detect Evil
3. Detect Invisible 3. See Invisiblity
4. ESP
5. Invisibility 5. 〃
6. Knock 6. 〃
7. Levitate 7. 〃
8. Locate Object 8. 〃
9. Phantasmal Forces 9. Major Image
10. Wizard Lock 10. Arcane Lock

3rd Level Spells

OD&D d20 SDR
1. Clairaudience 1. [Clairaudience/Clairvoyance]http://www.d20srd.org/srd/spells/clairaudienceClairvoyance.htm()
2. Clairvoyance 2. Clairaudience/Clairvoyance
3. Dispell Magic 3. [Dispel Magic]http://www.d20srd.org/srd/spells/dispelMagic.htm()
4. Fire Ball 4. Fireball
5. Fly 5. 〃
6. Haste Spell 6. Haste
7. Hold Person 7. 〃
8. Infravision 8. Darkvision
9. Invisibility, 10’ r. 9. Invisibility Sphere
10. Lightning Bolt 10. 〃
11. Protection/Evil, 10’ r. 11. Magic Circle against Evil
12. Protection/Normal Missiles 12. Protection from Arrows
13. Slow Spell 13. Slow
14. Water Breathing 14. 〃

2 comments:

Jeff Rients November 10, 2010 at 10:01 AM

Continual Flame kinda annoys me. If it’s a flame it ought to have heat and be able to set stuff on fire, dagnabit!

Paul November 10, 2010 at 10:17 AM

True, Jeff, but it does make for a nice burning bush.

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