Score | To hit and damage (melee), open doors |
---|---|
3 | -3 |
4–5 | -2 |
6–8 | -1 |
9–12 | 0 |
13–15 | +1 |
16–17 | +2 |
18 | +3 |
19 | +3 to hit, +4 damage |
Score | AC | Missile to-hit | Initiative | Thief skill |
---|---|---|---|---|
3 | +3 | -3 | -2 | -60% |
4–5 | +2 | -2 | -1 | -30% |
6–8 | +1 | -1 | -1 | -15% |
9–12 | 0 | 0 | 0 | 0 |
13–15 | -1 | +1 | +1 | 0 |
16–17 | -2 | +2 | +1 | +5% |
18 | -3 | +3 | +2 | +10% |
19 | -4 | +3 | +2 | +15% |